I designed several side content puzzles for Alan Wake 2 to fill out the world. These puzzles can be both grounded in reality and paranormal, depending on where it is located and where we were in the story at that point. Which offered a lot of creative freedom to what the puzzle could be and what the effects of completing a puzzle would have.
Side Content in Alan Wake 2 i worked on includes:
Nursing Rhymes - A childs nursery rhyme, chalk and dolls put together creates a phenomena near you. - Scripting and Design
Cult Stashes - Lock combinations, with answers strewn around in the environment by the Cult of the Tree. - Design
Taxidermy Deer Petting - Pet taxidermy deer heads to unlock paranormal deer, that breaks open a room filled with guns. - Scripting
Voting Campaign - Read all the campaigns to unlock Mayor Setter, a dog you can pet. - Scripting